Pikakid98 & SonicboomColt Classics

Cave Of The Dead By Pikakid98

Original Name: Cave Explorer V1
Trivia: Cave Of The Dead was the first game to be created by Pikakid98 as a solo project for a school course in ICT. The original course was to create 2 levels in a game. However Pikakid98 wanted to make more than 2 levels so “Cave Explorer V1” was used as the base for the course and updated to become a full game.
Creation Date: ‎03 ‎October ‎2012

The Legend Of Zelda: Sword Of Destiny By Pikakid98

Original Name: The Legend Of Zelda: Sword Of Destiny
Trivia: While not being Pikakid98’s second game, this was the second game Pikakid98 didn’t just immediatly scrap. The Legend Of Zelda: Sword Of Destiny Is a Legend Of Zelda fangame based on Ocarina Of Time as back in the day I used to play it a lot.. The game itself was build from the ground up meaning that it is also quite buggy. This was also the first time Pikakid98 had ever made a title menu and title intro.. However the load function doesn’t work as it just stops the music.
Creation Date: ‎25 ‎April ‎2013

Pikakid98 Studios Game Gallery By Pikakid98

Original Name: Pikakid98 Studios Minigame Gallery
Trivia: This was the first game that Pikakid98 made at home.. However this was before Pikakid98 found out about Game Maker Studio. Pikakid98 Studios Game Gallery was intended to be a collection of 8 games. However due to a bad case of Boneidlitis, Pikakid98 decided to stop at one. That one was Techron (A simple game about avoiding asteroids for score). This was the last game that Pikakid98 made in Game Maker 8.1 before moving onto Game Maker Studio and RPG Maker VX Ace/MV (Not the last one EVER though).
Creation Date: ‎21 ‎February ‎2016

Cave Of The Dead 2: Dimensional Disaster By Pikakid98

Original Name: Cave Of The Dead 2: Dimensional Disaster
Trivia: Cave Of The Dead 2 was an alpha of the sequel to Pikakid98’s first ever game.. However it Was abandoned after the first part of Level 2-1… Much of the music had to be replaced due to errors in Game Maker Studio upon porting the source code. The original source code has unfortunately been lost.
Creation Date: ‎25 ‎December ‎2016

Ninja By SonicboomColt

Ninja is a short and unfinished game where you play as a ninja killing other ninjas.. Simple as that
Gamepad Support: Working.. But broken
Status: Unfinished
Known Issues:
When jumping with a gamepad you fire all of your shurikens

Jumping on enemies with a gamepad causes them to despawn (Breaks respawning)

When at 0 shurikens stomping on enemies causes despawning (Breaks respawning)

Controls:
(Keyboard)
Left click > Clicking on buttons
W > Jump
A > Right
D > Left
[Space] > Throw shurikens
Escape > Back
(Gamepad)
(A) > Jump
(X) > Throw shurikens (buggy)
(B) > Exit

RobotKiller By SonicboomColt

RobotKiller Is A Short Platformer With A 2 Player Aspect And Multiple Songs To Choose From
Gamepad Support: No
Status: Unfinished
Known Issues:

May Enter Another Room When Clicking Play
Physics Are Very Broken
Hitboxes Are Somewhat Broken
Hud Is Broken
Controls:
Left Click > Clicking On Buttons
W > P1 Jump
A > P1 Right
D > P1 Left
Up Arrow > P2 Jump
Left Arrow > P2 Left
Right Arrow > P2 Right

Minecraft 2D By SonicboomColt

Minecraft 2D is a 2D demake of the popular crafting survival game, Minecraft. However there isn’t much to this game
Gamepad Support: No
Status: Unfinished
Known Issues:
Can get stuck if you build on top of yourself
Fly mode physics are very broken
Controls:
Left click > Clicking on buttons (Menus), Destroy Blocks (In-Game)
Right Click > Place block
W > Jump
A > Right
D > Left
[Space] > Creative mode (Fly)
Escape > Pause
1 > Select “Wood block”
2 > Select “Stone block”
3 > Select “Dirt block”
4 > Select “Grass block”
5 > Select “Leaf block”
Shift > Disable flying

Techron By Pikakid98

Original Name: Techron
Trivia: This game was the first game that used the name “Techron” before the Game Gallery. It was intended to be a story of a boy who gets trapped in a computer as a robot.. However, Much like most of my games… You can probably guess what happened.
Creation Date: ‎1 May ‎2015

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